Gamification and Game Based Learning have become important and widely-used buzzwords in today’s L&D and HR vocabulary.
Institutions of education and organizations across multiple sectors are starting to incorporate games or gamified programs into their curriculum.
However, widespread confusion still surrounds both terms. Let’s attempt to clear some of that up:
What is Gamification?
Gamification is the process of using game elements and game designs in non-game contexts. The use of badges, leaderboards, experience points, and levels boosts user engagement and motivation, thus producing enhanced learning results.
What is Game-Based Learning?
Game-Based Learning, on the other hand, refers to the use of games to enhance a learning experience.
Then, how are these two different?
- Adds game-inspired elements to a certain goal
- Incorporates game mechanics to a non-game environment to encourage behaviour.
- Usually incorporates badges, awards and achievements.
- Can provide students with choice in their learning path
- Uses a game to meet a specific learning outcome
- Learning comes from playing the game
- Promotes critical thinking and problem solving
- Can be accomplished with digital or non-digital games
Click here to read the article by Steven Isaacs that describes further differences between these two options for immersive education.
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